package com.wxz.sanguo.formation;

import com.wxz.sanguo.common.Point;
import com.wxz.sanguo.game.soldier.SoldierType;

public class FormationPoint extends Point {

	private SoldierType type;

	public FormationPoint(int x, int y, SoldierType type) {
		super(x, y);

		this.type = type;
	}

	@Override
	public FormationPoint clonePoint() {
		// 
		return new FormationPoint(this.getX(), this.getY(), type);
	}
	// ///////

	public SoldierType getType() {
		return type;
	}

	public void setType(SoldierType type) {
		this.type = type;
	}

}
